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nd existing products. You'll use a range of profiling and analysis tools to triage problems and identify optimizations, whilst simultaneously working to assist partner teams in modeling the demands of upcoming features. At a high level, you'll work to ensure that implementation of Apple's image processing algorithms is aligned to silicon capabilities - gaining extensive exposure to GPU and Apple Neural Engine hardware in the process.
Minimum Qualifications
Proficiency in C, C++, Objective-C, and/or Swift
Experience in software profiling and optimization
Strong teamwork and communication skills
Analytical and critical-thinking abilities
Preferred Qualifications
Knowledge of operating systems and computer architecture
CS degree or equivalent experience
Pay & Benefits
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $143,100 and $264,200, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
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