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he Vision Products Group (VPG) is looking for a Software Engineer to help us push the limits of the next generation of interactive experiences on our platform. This team is working with some of Apple's most advanced technologies including spatial computing, augmented reality (AR), ARKit and Metal, to create ground-breaking new products. As a member of our creative organization, you will have the uniquely rewarding opportunity to craft future products that will delight and inspire millions of people every single day.
Description
Apple makes the newest technologies accessible to create amazing user experiences. You will have the opportunity to work in a team developing system level frameworks enabling these experiences, in close collaboration with creative teams across Apple and VPG. The candidate for this role will be comfortable working in a dynamic and creative environment.
Engineers are expected to work quickly and smartly to help determine the viability of ideas and technologies. You will need a keen understanding of modern hardware and lower level programming and how they fit together to deliver real time experiences on Apple Silicon platforms. You will ideally bring an ambition to improve, innovate and explore these technologies to enable creatives to surprise and delight our users.","responsibilities":"Develop and maintain performance-critical features for system level frameworks
Provide comprehensive architectural recommendations to guide future development
Work with cross-functional partners to gather requirements and deliver solutions that align with product goals
Work directly with other engineers to plan, implement, and deliver complex features spanning multiple technologies
Preferred Qualifications
Apple CPU/GPU architecture
Experience writing performant code using e.g. profiling tools, assembly, SIMD, compute, etc.
Familiarity with macOS and Unix
Minimum Qualifications
BS/MS in Computer Science OR equivalent degree OR equivalent experience
At least 10 years of relevant industry experience
Programming skills and knowledge of C++ or Swift
Experience developing core 3D systems for realtime interactive apps such as ECS, animation, gameplay, input, networking or rendering
Proficient in mathematics for 3D realtime applications (linear algebra)
Understanding of CPU/GPU hardware architecture and how that affects solutions
Excellent communication and collaboration skills
Experience delivering high quality software to end users
Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant .