System Software Engineering Intern - Summer 2025

NVIDIA

2.7

(9)

Helsinki, Finland

#JR1990706

Position summary

l Tegra GPU functionality related to all areas of low level GPU control with a great team.

What You'll Be Doing:

  • Contribute to all phases of product development, from product definition and architecture and design, through implementation, debugging, testing and early customer support.

  • Specify and implement test cases and test automation.

  • Debug hardware and software issues.

  • Develop software in pre-silicon phase and take active part in new silicon bring up phase.

  • Participate in the collaboration with the architecture and different software and hardware design teams to improve the next generation of NVIDIA System-on-Chips.

What We Need To See:

  • BS or MS degree student in EE/CS/CE

  • Strong and proven C/C++ development skills.

  • Interest and attitude to work on products that require the highest level of reliability and functional safety.

  • Familiarity with computer system architecture, microprocessor, and microcontroller fundamentals (caches, buses, memory controllers, DMA, etc.)

  • Able to work in an environment with sophisticated software and hardware designs.

  • Excellent written and oral communication skills, good work ethics, high sense of team-work, love to produce quality work and commitment to finish your tasks every single day. You are a self-starter who loves to find creative solutions to exciting problems

Ways To Stand Out From The Crowd:

  • Expertise in ASPICE and ISO26262 or other regulated SW development processes.
  • Proficiency in ARM or RISK-V processor architectures, real-time systems, firmware, camera pipelines, and Linux or QNX kernel code.
  • Scripting and tools development skills.
  • Experience in working with the Linux open source community
  • Expertise in Generative AI