System Software Engineer - Base OS (RDSS Intern)

NVIDIA

2.7

(9)

Taipei, Taiwan

#JR1991546

Position summary

th external partners and customers to enable their preferred kernels and distros on MGX platforms!

  • Partner with Hardware and Firmware development teams to bring up new NVIDIA platforms, from power on to OS boot.

What we need to see:

  • BS or Masters in computer science, or related field or equivalent experience.

  • Excellent C and Python programming skills. Expertise in coding is crucial to your success in this role.

  • Familiarity with at least one major Linux distro (Ubuntu, RedHat, SLES) is required.

  • Knowledge of OS concepts such as filesystems, job scheduling, device drivers, and storage, is required.

  • Excellent communication and planning skills.

Ways to stand out from the crowd:

  • Knowledge of virtualization concepts such as device passthrough and SR-IOV is desired.

  • Background in PCIe, USB, and similar low level protocols is recommended.

  • Experience with UEFI and BMC firmware is strongly favored.

  • Having written software in GitHub with exposure to the opensource development life cycle is desired.

  • Experience with complex system-level debugging is invaluable.

NVIDIA is widely considered to be one of the technology world's most desirable employers. We have some of the most forward-thinking and hardworking people on the planet working for us. If you're creative and autonomous, we want to hear from you!