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Apple

Display System Architect, Platform Architecture

23 days ago• Cupertino, CA

About us

Working at Apple means doing more than you ever thought possible and having more impact than you ever imagined.

★ 3.7 out of 5 · 120 reviews

  • Size: 10,000+ employees
  • Industry: Technology: Manufacturing
View company profile ›

Why you should apply for a job to Apple:

  • Ranked as one of the Best Technology Companies in 2020
  • 3.7/5 in overall job satisfaction
  • 3.1/5 in supportive management
  • 66% say women are treated fairly and equally to men
  • 65% would recommend this company to other women
  • 66% say the CEO supports gender diversity

Ratings are based on anonymous reviews by Fairygodboss members. See all reviews ›

Do you love working on state-of-the-art technologies? Are you a forward-thinker and love solving technological and architectural challenges? At Apple, our Platform Architecture team features a collaborative and hands-on environment that cultivates engineering excellence, creativity, and innovation. Join this team, and you'll collaborate with engineers across Apple to develop algorithms and architectures that help build the flawless technology experiences we're known for worldwide! In this highly visible role, you will lead the architecture of SoC display subsystem, including memory fabric interface, data pipe flow controls, memory compression, display interfaces, etc.

Description

The ideal candidate will be responsible for all aspects of SoC display subsystem architecture.","responsibilities":"Work closely with SoC and fabric architects, software, and system engineers to architect SoC display subsystem

Architect display subsystems, including display pipe control, memory, and interfaces

Provide detailed architectural guidance at all levels of design throughout the design process from concept through production

Make recommendations on key design tradeoffs across architecture and performance

Author and maintain the display subsystem architecture specifications

Preferred Qualifications

20+ years of relevant industry experience in signal/image processing

MS or PhD degree

Understanding of SoC display sub-system architecture, micro-architecture, interface, performance and energy tradeoffs

Understanding of display or image technology

Expertise in memory subsystem, memory interface, and DMA

Architectural modeling ability

Communication skills with cross-functional teams

Minimum Qualifications

BS degree

Experience in chip architecture or display subsystem architecture and/or design

Pay & Benefits

At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $216,200 and $324,800, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits

Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

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Additional Information

  • Salary: $216,200 – $324,800
  • Posted: 23 days ago
Apply on company site
Apply on company site

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