For EmployersCoach ConnectReviewsAbout FairygodbossCareers @ FairygodbossPrivacy PolicyTerms & Conditions
Fairygodboss
CommunityJobsAdviceEventsReviewsFor EmployersCoach Connect
Sign inGet StartedGet started
CommunityJobsAdviceEvents
Apple

UI Frameworks Evangelist, WWDR

22 days ago• Cupertino, CA

About us

Working at Apple means doing more than you ever thought possible and having more impact than you ever imagined.

★ 3.7 out of 5 · 120 reviews

  • Size: 10,000+ employees
  • Industry: Technology: Manufacturing
View company profile ›

Why you should apply for a job to Apple:

  • Ranked as one of the Best Technology Companies in 2020
  • 3.7/5 in overall job satisfaction
  • 3.1/5 in supportive management
  • 66% say women are treated fairly and equally to men
  • 65% would recommend this company to other women
  • 66% say the CEO supports gender diversity

Ratings are based on anonymous reviews by Fairygodboss members. See all reviews ›

Apple's Design and Technology Evangelists inspire and help developers create innovative, intuitive, beautiful, platform-native apps and games through design and technical videos, in-person and online events, workshops, and one-on-one consultations. As part of Apple's Worldwide Developer Relations team, Evangelism help to plan and deliver WWDC and Developer Center events by leading the presentation production process, coaching speakers, giving detailed slide design feedback, and managing and staffing design and technology labs. Evangelism drives the Apple Design Awards, briefs and supports developers for 3rd-party Keynote demos, produces and publishes the Apple Design Resources, helps design and write the Human Interface Guidelines, designs and builds the Apple Developer app, and works closely with developers making cutting-edge experiences for new hardware like iPhone Duo, and more.

As a UI Frameworks Evangelist on the Evangelism team in Worldwide Developer Relations, you'll help third-party developers adopt UI frameworks and technologies across Apple platforms. You'll work with them to improve the architecture, design, and quality of apps used by millions of people.

Description

You'll work directly with developers on how they build, structure, and migrate their apps, with SwiftUI and related UI frameworks as your primary focus. You'll connect with developers in workshops, present to companies to guide their adoption of Apple technologies, and bring what you learn back to Apple's engineering teams to help guide future features. Many of the projects you take on won't be well defined at the start, and you'll help shape them as you go.","responsibilities":"Advise third-party developers on building well-designed apps and adopting Apple technologies and platform features

Lead hands-on technical labs, code-level consultations, and architectural reviews

Plan, develop, and oversee technical sessions for WWDC and year-round developer activities, including labs, workshops, Meet with Apple events, in-person events, and online programs

Advocate for the requirements of third-party developers with Apple engineering teams

Build working knowledge of technology areas beyond UI frameworks, so you can advise developers on how their apps work with the system as a whole

Help the broader team stay current on UI frameworks best practices

Preferred Qualifications

B.Sc. in Computer Science, Software Engineering, or a related field, or equivalent experience

Working knowledge of UIKit and AppKit, including interoperability with SwiftUI and migrating existing apps

Familiarity with the Human Interface Guidelines and how UI frameworks integrate with system features

Familiarity with how AI-assisted and agentic coding is changing the way developers build UI

Experience planning and overseeing projects

Minimum Qualifications

7+ years of experience developing for Apple platforms, including shipped production apps

Deep expertise in Swift and SwiftUI, with day-to-day fluency in Xcode

Experience guiding technical direction on a large app or project team and mentoring other engineers

Clear written and verbal communication, with experience presenting technical content to developers, colleagues, or technical leaders

Experience delivering work on fixed deadlines, such as release or event milestones

Comfort with ambiguity, including taking on projects that aren't well defined up front and working across teams and organizations

Pay & Benefits

At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $184,700 and $277,600, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits

Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

Want more jobs like this?

Get jobs in Cupertino, CA delivered to your inbox when you sign up.

Additional Information

  • Job category: Marketing
  • Salary: $184,700 – $277,600
  • Posted: 22 days ago
Apply on company site
Apply on company site

Similar Jobs

  • Associate Marketing Manager, Avalon TravelHachette Book GroupNew York, NY
  • Senior Media Strategist, Creator & AffiliateSquarespaceNew York City, NY
  • Project Assistant - Level III - MarketingCumminsPune
  • Creative ProducerAdyenSan Francisco, CA
  • Associate Marketing Manager - Retail Case ReadyCargillWichita, KS
  • Head of Global Events and Experiential Marketing, GIMC GBM - GBSTikTokNew York

Suggested Searches

  • Apple Jobs
  • All Jobs

Search Additional Jobs

  • Remote-Friendly UI Frameworks Evangelist, WWDR Jobs
  • Cupertino, CA Jobs
  • Marketing Jobs
Fairygodboss

Fairygodboss

  • Community Guidelines
  • Submissions & Editorial Guidelines
  • Privacy Policy
  • Terms & Conditions
  • The Muse

Advice

  • Community
  • Articles
  • Podcasts
  • Research
  • Pregnancy Week by Week
  • Browse Discussions

Jobs

  • Browse All Jobs
  • Remote Jobs
  • Company Reviews
  • Best Companies for Women

Events

  • Events Calendar
  • Virtual Career Fairs

Employers

  • Partner with Us

© 2026 FGB Muse Group Inc.

© 2026 FGB Muse Group Inc. All rights reserved.

  • About
    • About Us
    • Community Partners
  • Careers
  • FAQs
    • Community Guidelines
    • Submissions & Editorial Guidelines
  • Privacy Policy
  • Terms & Conditions